OnTriggerEnter
Do things when an object with a rigidBody and collider enters another collider.
Example
local table = {}
function table:OnTriggerEnter(collider)
print("I entered a collider!")
end
return Class(nil,nil,table)
User Variables
No user variables.
FAQ
Where do I add this script?
OnTriggerEnter
is a function that can be called from all luascripts as long as the object has a rigidBody
and a collider
that is set to OnTrigger
.
Any way to see which object collider I entered into?
Yes, just call print(collider.name)
to get the name of the object you collided with.
Any way to get the gameObject of the collider I entered into?
Yes, just call print(collider.gameObject.name)
to get the name of the object you collided with.