OnTriggerEnter
Do things when an object with a rigidBody and collider enters another collider.
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Examplelocal table = {}
function table:OnTriggerEnter(collider) print("I entered a collider!")end
return Class(nil,nil,table)
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User VariablesNo user variables.
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FAQ#
Where do I add this script?OnTriggerEnter
is a function that can be called from all luascripts as long as the object has a rigidBody
and a collider
that is set to OnTrigger
.
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Any way to see which object collider I entered into?Yes, just call print(collider.name)
to get the name of the object you collided with.
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Any way to get the gameObject of the collider I entered into?Yes, just call print(collider.gameObject.name)
to get the name of the object you collided with.